About the studio

A small indie studio.

MiLu is a small indie game studio.

How the games get made

We make the kind of games we'd want to play. Browser-based, free, no accounts. Each one is built around one mechanic or one feeling, and we keep working on it until it feels right.

Five games are live, and there's always something next in the works. The shelf is deliberately varied: a logic puzzle, a geography game, a history quiz, a cozy tycoon, and a space opera. We'd rather surprise ourselves than repeat ourselves.

What's on the shelf

  • Doppit. A domino logic puzzle. Three difficulties, daily and endless modes.
  • Town Detective. Guess the city from above.
  • Historical Events. A history-trivia game with four modes, multiplayer, and 66 achievements.
  • Pet Cafe. A cozy tycoon you can lose hours to.
  • State of Fortune. A 2D space opera honoring the Escape Velocity series.

The principles

  • Browser-first. Open a URL and play. No installs, no app stores.
  • Free for now. Eventually we'll likely add a small subscription (around a dollar a month) so the games cover their own server costs and we can keep building. No microtransactions, ever.
  • No accounts to play. Your progress lives in your browser. No login or profile to set up before the fun starts.
  • Different every time. We don't want to make the same game twice. The shelf above is the proof; the next game will be its own thing too.
  • Designed to respect your time. No daily-streak guilt, no engagement loops, no notifications. Play when you want.

Get in touch

Send us a note from the contact form. We read everything and reply to as much as we can. If you're writing about one of the games, the press kit has fact sheets and quick pitches.

— Mike

See the games